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Grim dawn deceiver build
Grim dawn deceiver build










However, given the same source, the DoT with the highest damage will take precedence. (Thanks Silben!) Nightfall and skills like it actually deal two sources of DoT damage weapon damage, and the skill itself.

grim dawn deceiver build

HOWEVER, the Savagery strike will deal Flat Frostburn damage from the weapon damage as its source, meaning that the weapon damage component of Nightfall (around 40%) will be overridden by the weapon damage source from Savagery (since it’s much higher). In the above example, using Shadow Strike again will reset the Nightfall Frostburn DoT. However, when an existing source is applied again, the DoT simply reapplies and does not stack on itself. For example, Night’s Chill, Blizzard, Nightfall, and a Savagery strike applying Frostburn damage will have all of their Frostburn damages stack on top of each other. Sources are different skills, item/devotion procs, and weapon damage. This is important to keep in mind when planning a Bleeding damage build, as the options available to you are different than, say, a Frostburn build.ĭoTs are able to stack, but only from different sources. Because of this, conversion mechanics do not apply to Bleeding 15% Physical to Piercing (Armor Piercing) conversion will not convert Internal Trauma damage to Bleeding. Bleeding is its own damage type separate from Piercing, with its own resistance. One would think that the same rule would apply to Piercing → Bleeding, but this is not the case. The one DoT that does not follow the aforementioned rules is Bleeding. Aether and Chaos are not listed, as they do NOT have any DoT type associated with them any Aether/Chaos conversion will NOT affect the DoT damage type (thanks DenisMashutikov!) For example, having a weapon with 15% of Physical damage converted to Lightning, will also cause 15% of your Internal Trauma damage to be converted to the Electrocute type. In addition, conversion mechanics also apply separately to these DoT types. Here are the list of DoTs in Grim Dawn that follow this rule. I hope you enjoy!Įach damage type has a damage over time affect associated with it (except for a special case), and the resistance that affects a damage type also affects it’s corresponding damage over time effect. There are three sections, and I’ve wrapped each in spoiler tags to avoid giant walls of text. Hello everyone! I wanted to try and give back to the community by compiling all my knowledge I’ve learned about DoTs from playing/lurking the forums.












Grim dawn deceiver build